![]() I've played with graphic interpolation settings as well. I've imported all of these as sprites in GM - ensuring that I've set the the SWF Precision setting to 100%.Īt actual size, and when being scaled, the graphics appear pixelated. ![]() Sample 3 - copied the art into Animate, converted to a symbol, and exported as a SWF. Sample 2 - copied the art into Animate, and exported as a SWF. Sample 1 - exported from Illustrator as a SWF. So - I've created some simple vector graphics for testing. I am starting to think the problem is GMS2 not displaying perfect vector art rather than Illustrator or anything else. I then imported the swf image as a sprite to GMS2 and I still get pixelation. I then went here: to convert the PNG image to. I got the same results in that it is still pixelated.ĭunno why the vector art looks perfect in Illustrator and Animate but when you import it to GMS2, it just becomes pixelated.Įdit: I went on here to make a PNG with simple vector shapes. After publishing to swf and got the file onto my desktop, I imported it to GMS2 as a swf sprite and made it my background. ![]() I then went into publishing settings and put it to Flash Player 23. Edit: You can actually click on import and have a wide range of file formats to import. I recently downloaded a trial of Animate and copied and pasted my Illustrator vector art into Animate (Copy and Paste was the only way that I found to transfer it to Animate.
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